Interview with David Wesely

One of the early pioneers of game design is David Wesely. And by pioneer, I mean that he was the designer of Braunstein, first played in 1967. You can read about him at Wikipedia if you like, but I highly recommend that you listen to the interview with him at Theory from the Closet. It’ll enrich your understanding of gaming like nothing else you can imagine.

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About Andrew
Check out amgsmith.net for links to my other internet shenanigans

One Response to Interview with David Wesely

  1. John Reid says:

    Top stuff – what an interesting guy.
    And it shows right from the start that the best philosophy was: the GM is there to facilitate the game, not control it.

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