Using your phone as notetaking tool for writing

On my recent trip to the UK, I really got into using my wife’s camera as a notetaking tool for the first time. The game I mostly write for is strongly historical, so that meant that as I was going through museums, I kept seeing things that I went “Must remember for later.” Generally in that case I’d photograph the object, then the sign that was next to the object, so that I’d have context when I next looked at the photos and thought “What am I doing with that again?”

The signs are under copyright, so I haven’t republished them, but of the photos are at http://www.facebook.com/album.php?aid=9438&id=100001767348249&l=25acd815a3

and I already have signed contracts for pieces based on three of them (which are under NDA, so I can’t say which ones, or why, or for which game, which is a bit of a pathetic way to end a blog post, but there you go. I’m really thinking hard on the logistics of a patronage-model book for two of the others (Those I can talk about: it’s the rhino and the jackal).

So, just a reminder that phone’s camera phone can be a useful note taking device.

Some thoughts on the future of publishing

Online Opinion has a piece on the business model of electronic publishing that could get your publishing juices flowing.

A few years ago, when the last book in the Harry Potter series was coming out, my wife and I faced a dilemma: who would read it first? This was a serious marital issue, and we resolved it by getting a divorce. No, seriously, just for this problem, we did what we would have done had we not been married: we bought two copies of the book.

Perhaps this is the reason why the Harry Potter series is yet to appear digitally (at least legally so). For today, we would not face that dilemma with an ebook. We both have Kindles (or a Kindle app in my case) and most publishers allow a single account to view its books on multiple devices. We can both happily read the same book having purchased it just once. And it should be like that. After all, we are both going to read it eventually anyway. Why shouldn’t we be able to enjoy the experience at the same time?

How about your game? How do you want to publish it; print or electronic? And what kind of electronic?

Publishing Models for Games on ZedGames

Can you get to a radio or a decent internet connection? Then tune in to ZedGames on 4ZzZ tonight for a discussion about print and digital publishing in the gaming industry.

Why yes, I’ll be a guest on the show. Why do you ask?

November is First Draft Month

It is now November and people all around the world are busy writing novels, creating games and growing outrageous facial hair. If you are a Stockade designer this year, now is the time to get your freak on and write something! Aim to get that first, imperfect draft done – a working document that you can use for your first playtests.